Keep in mind that since this is putting an extra blitz into an odd window, it has the added effect of pushing your Phantom Rush “back” a window, either knocking you into or out of Double Solar even windows. The 2nd example demonstrates how you can avoid having to “re-drift” to realign on the following even window, in cases where your group holds their two minute burst effectively allowing for a two blitz odd window into a one blitz odd window into an even window. The example provided demonstrates two different practical applications of RoF holds in order to leverage more buffed blitzes without losing RoF time. This concept provides the Monk rotation with even further freedom, allowing us a way to safely (depending on killtime) drift our RoF if needed to avoid mechanics/downtime, while simultaneously ensuring that we will not end a fight with RoF on cooldown while having a PB charge available. On the following Even window, another delay of a similar duration is required in order to allow both PB charges to cool down again. Generally you would hold the odd RoF anywhere from 10-20 seconds depending on where the natural Demolish refresh occurs in order to fit the 2nd blitz into the tail end of RoF. That being said, in an optimised scenario with a pre-planned killtime, we have the option of holding our RoF in order to fit an extra blitz into odd RoF windows. The general advice for Monk so far has been to keep things strictly on cooldown, both for the sake of reaching maximum potential CD uses while staying in sync with raid buffs. RoF holding is exactly what it sounds like strategically holding your Riddle of Fire. If your connection is laughably bad, i.e., you’re playing on NA from EU, this probably isn’t going to be good enough, but if you’re playing on the right server and your internet by itself just isn’t good enough, this should definitely help.Īs with all 3rd party programs you should not discuss it in-game, and although to my knowledge no one has been banned for its use as of yet, I do want to say use at your own discretion. XIVAlex works by effectively simulating a low ping environment by removing some animation lock, which should enable double weaving on a worse connection. For those of us that don’t sleep in a nice warm server room, you can use XIVAlexander to mitigate your problems. Realistically, you probably can’t do this unless you’re living right next to the servers. You’ll likely have noticed that across the basic guide I say “if you’re able to double weave without clipping” a lot. Change “NAME HERE” to your character’s name and copy below to your clipboard: Go to Custom Triggers in ACT and import XML. Many triggers we typically use hinge on Triggernometry to functionĭisplays a bar showing your auto-attack timer